Every Wheel of Time location on the map
Cities, nations and landmarks from Robert Jordan's The Wheel of Time. Pick one to read its guide and see it on the map.
Cities and towns
- AmadorThe capital of Amadicia and home of the Fortress of the Light, headquarters of the Whitecloaks.
- BaerlonA mining town in western Andor and the first real town the Emond's Fielders visit after fleeing the Two Rivers.
- Bandar EbanThe capital of Arad Doman, a port on the western coast run by merchants.
- CaemlynThe capital of Andor, seat of Queen Morgase Trakand, built on hills around the Royal Palace.
- CairhienThe terraced capital of Cairhien on the Alguenya, and the nation of the same name, famous for the Game of Houses.
- ChachinThe capital of Kandor, a Borderland city on hills, home to merchant houses and soldiers.
- Ebou DarThe sun-bleached capital of Altara on the Bay of Remara, famous for duels, knives and the Tarasin Palace.
- Emond's FieldThe largest village in the Two Rivers and home of Rand, Mat, Perrin, Egwene and Nynaeve. The story begins here on Winternight.
- Fal DaraA Shienaran fortress city near the Blight where the heroes rest before seeking the Eye of the World.
- Fal MoranThe capital of Shienar, seat of King Easar Togita.
- FalmeA port town at the tip of Toman Head where the Seanchan first land in the Westlands.
- Far MaddingA walled island city where an ancient device called the Guardian stops anyone from channeling.
- Four KingsA roadside town on the Caemlyn Road where Rand and Mat face a Darkfriend on the way to Caemlyn.
- IllianA large port on the Sea of Storms, capital of the nation of Illian and gathering place of the Hunters for the Horn.
- JehannahThe capital of Ghealdan, a small kingdom between the Mountains of Mist and Amadicia.
- LugardThe capital of Murandy, a lively, rough trading city in a land where nobles barely obey their king.
- MaradonThe capital of Saldaea, a fortified Borderland city near the head of the Arinelle.
- MayeneA small, wealthy city-state on a peninsula east of Tear, ruled by the First of Mayene.
- SalidarAn abandoned village in Altara where the rebel Aes Sedai gather after the White Tower splits.
- Shol ArbelaThe capital of Arafel, the Borderland kingdom known for its two-sword warriors.
- TanchicoThe capital of Tarabon, a crowded port city built on three peninsulas on the west coast.
- Tar ValonThe island city of the Aes Sedai on the River Erinin, home of the White Tower.
- TearThe great port on the Erinin delta, crowned by the Stone of Tear, the oldest fortress in the world.
- WhitebridgeA river town in western Andor named for its pale, ancient bridge over the Arinelle.
Landmarks and ruins
- Cold Rocks HoldA Taardad Aiel hold in the Waste, home of the clan chief Rhuarc.
- DragonmountThe lone, smoking mountain raised where Lews Therin Telamon died, and where the Dragon is reborn.
- Dumai's WellsA group of wells on the plain north of Cairhien, site of a famous battle in Lord of Chaos.
- Field of MerrilorA broad field near the Erinin on the southern edge of the Borderlands, where great armies gather in the last books.
- Jangai PassA major pass through the Spine of the World connecting Cairhien and the Aiel Waste.
- RhuideanThe hidden Aiel city in the Waste where future clan chiefs and Wise Ones are tested.
- Shadar LogothA haunted ruin whose name means 'Where the Shadow Waits', home to the evil called Mashadar.
- Shayol GhulThe mountain in the Blasted Lands where the Dark One's prison lies closest to the world.
- Stedding TsofuAn Ogier stedding near Cairhien where no one can touch the One Power.
- Tarwin's GapThe pass through the Mountains of Dhoom into Shienar, the traditional path of Trolloc invasions.
- The Black TowerThe school for men who can channel, founded near Caemlyn by the Dragon Reborn.
- The Eye of the WorldA hidden pool of pure saidin deep in the Blight, guarded by the Green Man.
Nations and regions
- Aiel WasteThe desert east of the Spine of the World, home of the Aiel clans.
- Almoth PlainA wide, disputed grassland between Arad Doman and Tarabon.
- AltaraA southern kingdom on the Sea of Storms whose queen holds little power outside Ebou Dar.
- AmadiciaA kingdom where channeling is a crime and the Children of the Light hold real power.
- AndorThe largest and most populous kingdom of the Westlands, ruled from Caemlyn by a queen.
- Arad DomanA western coastal nation whose king is chosen by merchants, with its capital at Bandar Eban.
- ArafelA Borderland kingdom between Kandor and Shienar whose warriors carry two swords.
- Caralain GrassA vast, empty grassland north of Andor and west of the Erinin.
- GhealdanA small kingdom beneath the Mountains of Mist, ruled from Jehannah.
- Haddon MirkA dense, wild forest in the nation of Tear.
- KandorA Borderland kingdom between Saldaea and Arafel, with its capital at Chachin.
- Mountains of MistA long mountain range in western Andor, rising behind the Two Rivers.
- MurandyA loosely held kingdom south of Andor, with its capital at Lugard.
- Plains of MaredoOpen plains between Tear, Illian and Far Madding, crossed by armies whenever the two rivals fight.
- SaldaeaThe westernmost Borderland, a nation of fierce horse soldiers guarding against the Blight.
- SeanchanA vast empire across the Aryth Ocean, founded by the descendants of Artur Hawkwing's armies.
- ShienarThe easternmost Borderland, guarding Tarwin's Gap with fortress towns such as Fal Dara.
- Spine of the WorldThe great mountain wall between the Westlands and the Aiel Waste, also called the Dragonwall.
- TarabonA western kingdom on the Aryth Ocean, ruled jointly by a King and a Panarch from Tanchico.
- The BlightA twisted, poisoned forest north of the Borderlands, corrupted by the Dark One.
- Toman HeadA long peninsula on the west coast where the Seanchan first land, at the town of Falme.
- Two RiversA remote district of western Andor between the Taren and the White River, home of the main characters.